![]() ![]() Every layer has it's own effects and can be animated independently. The BluffTitler animation is called a show and is built out of layers. I have been using this product for about a month and I can highly recomment it. Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian View full changelog Sections/Browse similar tools now renders all child layers when the active layer is a container layerīugfix: GLB models using colour-per-vertex are now correctly loadedīugfix: GLB models with lines are now correctly loadedīugfix: GLB models without index buffers are now correctly loadedīugfix: sorting problem sketch layer fixedīugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expectedīugfix: Specularity property mirror layer is now visible when using PBR effectīugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures. Model textures are now rendered as thumbnails in the MEDIA > Change texture. Number of textures per layer increased from 4 to 5 dialog to make the whole layer glowġ new style in robotic arm layer: Inverse kinematics, no rotationģ new properties in camera layer: Glow intensity, Glow range & Glow colourĢ new properties in model layer: Glow & Joint explosionġ new property in sketch layer: Escalator speedĥ new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnlyĢ new special URLs in MEDIA > Change texture. Glow checkbox in Layer > Active layer properties. Glow icon on model thumbnails in file dialog Support for GLB models with animated morph targets Support for GLB models with metalness maps Support for GLB models with roughness maps Support for GLB models with ambient occlusion maps ![]() This controls which aspects of the animation are imported. ![]() dialog has 3 new checkboxes: Translation, Rotation and Scale. Glow maps accessible in the MEDIA > Change texture. When attaching a layer, the attached layer now becomes the active layer ![]()
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